Minesweeper Puzzle Bomb official App Store screenshot
Official App Store screenshot. Not a playtest capture.

Home / Reviews / number-clue-minefield-deduction / Minesweeper Puzzle Bomb

FULL REVIEW LISTING ANALYSIS

Minesweeper Puzzle Bomb review

Minesweeper Puzzle Bomb looks relevant to readers who want explicit neighbor-count logic with flags and configurable boards. It is less conclusive for someone requiring guaranteed deduction-only deals or safe first taps. The core minefield is documented; its convenience and recovery policies are not.

PLATFORMiOS
APP VERSION3.23.2
TESTEDNot playtested
TESTER REGIONUS
STORE CHECKEDUS App Store

Opens the official store and leaves this site. Kids: ask a grown-up before buying anything.

Minesweeper Puzzle Bomb gives familiar minefield deduction a mobile interface with zoom, flags, and custom boards. Its rules are more explicit than a nostalgic title alone would establish. This source-based analysis uses the US App Store listing, not hands-on play.

A number describes neighboring danger

Maple Media says each covered square reveals a number, blank space, or mine when tapped. Numbers indicate how many mines touch that tile; tapping a mine causes an explosion.

That means a clue is a constraint on nearby squares, not a suggested next move. Comparing overlapping clues is genre-level reasoning that can narrow which covered squares are dangerous.

The listing does not guarantee a safe opening, a guess-free board, or protection against an accidental tap. Those can be decisive preferences for experienced players, but are not documented features here.

Flags mark a belief rather than solve the field

Flag mode is advertised for marking tiles thought to contain bombs. It can help preserve a deduction without opening the suspected square.

A hint is described more narrowly: it reveals the location of one bomb. That should not be expanded into a complete explanation of the logic or a guaranteed safe-cell reveal.

The source does not fully explain switching between flag and reveal input, undo, or the cost and supply of hints. No control responsiveness or error-prevention system was tested.

Customization changes the context of a score

Five named difficulty levels extend from Easy to Chaos, and a custom board builder is advertised. The precise dimensions and mine densities are not provided in this description.

Statistics and leaderboards offer performance goals, including beating previous times and scores. Tracking time is not automatically a countdown deadline. Nor does a leaderboard by itself prove that all compared boards have identical configurations.

Pinch-to-zoom is a concrete advertised aid for inspecting a board. It is not an independently assessed accessibility solution; screenshots were not inspected and actual tap targets remain unverified.

Access evidence is thinner than the rules

No usable customer-review bodies are supplied. There is no supported player consensus about fairness, classic feel, hint quality, or reliability.

The metadata records a free download. Advertising frequency, removal offers, offline operation, and assistance pricing are unknown. A familiar offline PC ancestor does not establish this app's network behavior.

Verdict

Minesweeper Puzzle Bomb looks relevant to readers who want explicit neighbor-count logic with flags and configurable boards. It is less conclusive for someone requiring guaranteed deduction-only deals or safe first taps. The core minefield is documented; its convenience and recovery policies are not.

FAQ

What does a number tell the player? How many mines touch that tile.

What does a hint reveal? One bomb location, according to the listing.

Are safe first taps guaranteed? Not in the supplied description.

Is a recorded solve time necessarily a deadline? No. Time tracking and countdown limits are different.

View the official US App Store listing · How evidence differs from playtesting

Testing boundaries

No gameplay, ad, purchase, offline, or stability testing performed.

Scores, dimension by dimension

Gameplay, fairness, content, and stability use the default 7.0. Ads uses a store-evidence sample when one exists, otherwise the same default. None of these numbers is a playtest measurement.

G
7.0

Gameplay 30%

Gameplay was not playtested. Default score 7.0. This dimension was not playtested, and the default is what the ranking uses.

A
7.0

Ads 20%

Ads were not playtested, and this game has no separate store-ad sample. The no-forced-ads tag stays unknown. Default score 7.0. This dimension was not playtested, and the default is what the ranking uses.

F
7.0

Fairness 20%

Whether a purchase is required to keep playing was not playtested. Default score 7.0. This dimension was not playtested, and the default is what the ranking uses.

C
7.0

Content 15%

Content depth was not playtested. Default score 7.0. This dimension was not playtested, and the default is what the ranking uses.

U
7.0

Stability 15%

Stability was not playtested. Default score 7.0. This dimension was not playtested, and the default is what the ranking uses.

App Store screenshots

Minesweeper Puzzle Bomb — official US App Store screenshot 1; promotional image, not a playtest capture.
App Store screenshot 1
Minesweeper Puzzle Bomb — official US App Store screenshot 2; promotional image, not a playtest capture.
App Store screenshot 2
Minesweeper Puzzle Bomb — official US App Store screenshot 3; promotional image, not a playtest capture.
App Store screenshot 3
App Store screenshots. Not playtest captures.

Quick answers

What does a number tell the player?

How many mines touch that tile.

What does a hint reveal?

One bomb location, according to the listing.

Are safe first taps guaranteed?

Not in the supplied description.

Is a recorded solve time necessarily a deadline?

No. Time tracking and countdown limits are different.